tangent: move it test

Designer, Brian Markle is involved with organizing AV shows called Move It. The performances with feature interesting presentations of video and sound… and Brian and I are performing at the first installation (more details soon).

The movie below is an animation from images Brian drew on cloth for the poster design for my upcoming recital. I took them and photographed them in a few orientations and put some drumming behind them- a sort of teaser for our upcoming performance.

And here’s the promo video Brian animated.


tangent: animations

I’ve put together a few animated gifs while watching Gilmore Girls. I’ve found they look way better re-recorded off the screen.

And I glanced at the book Learning Processing- can’t wait to get back to it. It seems, at first glance, to be faster than Jitter for generating animation, but I haven’t spent more than 3 days with it. What intrigues me is work I see people are doing with it that involves the internet, and reading twitter posts or whatever.

tangent: circuit bending super nintendo

I had ideas about incorporating circuit bending as a visual element in my piece for gamelan and electronics and looked around at what people are doing with video game consoles. I’ve circuit bent keyboards and toys, but the glitchy images gotten from playing with games are really something else.

I decided, rather than opening the console itself, I would try a softer approach first and modify a game cartridge in hopes that I might find something stable enough to trigger short circuits from my arduino. I haven’t found any yet that are cool enough, but when I do, I am going to start exploring digital potentiometers. It might be the case, that the ICs on cartridge are too unstable and I have to go inside the console for what I’m after.

I just soldered wires to every pin on both sides of two IC inside SimCity. This way, I can run the game and connect potentiometers between points I wouldn’t be able to get to.